TheDeathEmbodied on DeviantArthttps://www.deviantart.com/thedeathembodied/art/The-girl-was-bad-152475002TheDeathEmbodied

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The girl was bad.

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Name: Xinyk
Proof of Existence: The Pernicious Hellion
Element: Fortitude
Weapon: Spiked Knuckles
Lesser Nobody: Hellion


Name: Xinyk
Proof of Existence: The Pernicious Hellion
Element: Fortitude
Weapon: Spiked Knuckles
World: Wonderland
Somebody: Nyki (pronounced Nicky)
Age (by appearance/when turned): 23

Personality:Xinyk can be particularly hotheaded both in combat and out, but when she is relaxed, she is quite level and content. Though extreme at times, she can be quite friendly, and even agreeable in some instances. She does tend to pick fights, but knows when she's beat or when its inappropriate. If one befriends her, she can come across as quite soft and warmhearted, but this is rarely seen by her fellow Nobodies, as she is afraid to show the weakness of her former self.

Explanation of element: Essentially, Xinyk's element is attributed to the brute physical strength she uses in battle, and does not have any typical elemental ability and very few ranged attacks. Due to this, she is strongest when fought at close range, and the closer the opponent is to her, the more damage she can cause. She mostly uses her fists, but in combo attacks, will use her feet and other various parts of her body to cause damage. With her ability of pure physical power, she can use her attributes to either cause heavy physical damage, or use a shielding/guardian spell to increase her defenses. Typically, she chooses one or the other and does not balance both attributes (it is a rare occurrence when she does). If all of her energy is focused into offense, she has the best chance to deliver multiple critical hits, but this makes her much more prone to receiving massive damage. If all energy is put into defense, she makes herself temporarily invincible, but her offense attribute is extremely low, giving the opponent time to recover and heal.

Where she is advantaged:
--Close range, melee combat (fist vs. fist or any other melee weapon. i.e.; sword, axe)
--High physical defense; intermediate-high physical offense (depending on how she decides to distribute her energy)
--If all energy is focused into offense, she has a high crit probability
--If all is focused into defense, she is temporarily made invincible
--works best in closed rooms; can bounce off walls and other architecture to propel/project herself towards the enemy


Where she is disadvantaged:
--Long ranged combat (firearms, thrown objects)
--Low magic defense/very low magic offense; easily taken down by mages
--few to no ranged abilities
--Must sacrifice offense for defense or vice versa
--Especially weak against Thunder and Gravity spells of all levels; these can paralyze or slow her down, respectively.
--needs objects to bounce/project herself off of; harder to fight in open areas
--She can be quite slow at points.



Attacks:

-Fist vs Face: She teleports and attacks from the side, bashing the opponent in the head for heavy damage, depending on defense.

-Headbutt: Charges at the opponent with her head. Cannot be outrun. It must be dodged by hitting her at the right time/deflecting her. This will throw her off for a moment, giving a good chance to get in a string of attacks. Aero spells help reduce damage.

-Brawl: She'll punch her fist before this, before flying at the opponent and delivering a flurry of punches and kicks that do small, but various amounts of damage per connected blow. A hard to dodge attack. She will pause after finishing which allows a short healing period or an opening to assault her. This ability has the chance of delivering critical strikes.

-Hate Me!: A sort of taunt. She will get up into the opponents face while saying "I know you can do better~", before unexpectedly punching them in the stomach. She will then continue to her next attack.

-Knockout: She will throw a series of punches and kicks at the opponent that are charged with force, knocking them back/down and stunning them briefly in order for her to get a series of attacks in.

-Body slam: Throws her entire self at the opponent. Damage can be reduced if deflected successfully.

-Force Bullets: She will manifest her power into a physical entity in the form of small orbs, and will send them flying at the enemy. These can disorient and temporarily throw off any enemies, and she will use it on various occasions to intercept and break a combo. One of two ranged attacks.

-The Fury: Manifests a large superhuman fist and sends it flying towards the enemy. Will knock off balance if not dodged. Not used often due to high energy cost. Second of two ranged attacks.

-Summon: Summons Nobody minions, the Hellions, in small numbers for a joint attack. Typically, this is used as a distraction when her health is low, so she can relocate and heal. Easy to take down, each takes between two and three hits to kill.


The Big Attack:

-Before I'm Dead: Xinyk's most powerful attack, becoming more frequent in use as her health gets closer to emptying. She begins using this when her health hits the halfway mark. She will draw energy from her core and shield herself in a damaging forcefield that will harm the opponent if they get too close. She is briefly open for a ranged spell or attack before sending herself flying berserked across the room, homing on the target as she bounces off of the walls. This attack can cause serious damage if careless; but with a trained eye, this attack can be stopped if she is deflected a certain amount of instances in a row. If she is stopped, a small chunk of her health will drain, as it was sacrificed for a failed attack, and she will be open for damaging once again as she continues her slew of normal attacks.

Defenses:

-Mighty Guard: temporarily reduces elemental and ranged damage on her. Used in defense mode. Nullifies at least one element for a period. (Fire, water, thunder or ice. Gravity and other spells are unaffected.) P-def is drastically heightened but attack power is very, very low.

-Tourniquet: Heals a portion of her health, but in turn sacrifices some physical attack power for a time.

-Stance: Will cross her arms and stand defensively for a moment before merging into an attack in attempt to deflect.

-Sacrificial shield: Her lesser Nobodies form a temporary shield around her to protect her from certain attacks. Can be taken down with a strong spell or combination attack, ranged or melee,



Quotes:

-Fighting-

"You better be worth my time, kid." Summoning her weapon/battle start
"This won't hurt...much."
"Put yer fists up and lets see some blood!" Using Brawl
"Come on, I wanna see how much you REALLY Hate Me!" Using Hate Me!
"You wanna go?"
"You're gonna regret that move!" Counterattack
"Come on babycakes. Lets see what you've got."



-Waiting-
"Quit pickin' your ass and lets go!"
"Gettin' tired? aw...poor thing."
"You think you can outrun me? How cute!"
"Get back in the ring, or I win by default."



-Summoning Nobodies-
"Come on, sweeties...lets show him the stuff."



-Healing-
"Aw, and you thought you had me..."



-Attacked-
"Gah-!"
"Ah, you're gettin' good!"
"Try that again! Can you do it?"
"Ooh, you're quite the sadist, aren'tcha?"



-Death-
"Heh...and its over..."
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Silver-Kissa's avatar
i -LOVE- her hair ~~!!
and she's just gorgeous.